FASHIONWARE




Cyberware mostly for looks. If you want to go custom, beyond the descriptions of the standard ware, double the cost. Check with an op to make sure it's reasonable, but use your imagination.




Name (ID Code)

Description

SC

HC

Cost in EB

Biomonitor (BIO)

Mounted under skin on forearm. Gives constant readout of vital statistics in color coded words. Increases ability to resist torture and drugs (+2).

N

1

100

Skinwatch (SWTC)

A simple LED readout worn under the skin. More expensive versions allow change of display or alarm.

N

1

50-100

Light Tattoo (LT)

Light emitting chemical patches implanted under the skin. Various colors, constant emission, must be covered with light-blocking material to hide in darkness.

N

0.5

1-20

Shift-tacts (SHF)

Colored contact lenses. May be implanted or removable. Retinal pattern altering available only in implanted version (illegal). Options include color changing, mirrored, temperature or emotion sensitive, patterned, etc.

N

0.5

1-200

Chemskins (CSK)

Special dyes and chemicals either impregnated (permanant) or rubbed (temporary, removable with solution) into the skin. Options include temperature or emotion sensative, patterned, color shifting, etc.

N

1d6/2

200

Synthskins (SYN)

A layer of color shifting plastic bonded to the outer skin. Options include those of light tattoos and chemskins, plus special effects controlled by tuning chips (100 eb each) plugged into socket in the skin.

N

1d6

400

Techhair (TEH)

Artificial hair. Can be implanted anyplace you want hair. Options include wide variety of special visual effects, ability to stiffen or droop by predetermined stimuli, etc.

M

2

1-200



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Fashionware
Neuralware
Implants
Bioware
Cyberweapons
Cyberoptic
Cyberaudio
Cyberlimbs and Options
Linear Frames and Body Plating