Name (ID Code)
|
Description
|
SC
|
HC
|
Cost in EB
|
Biomonitor (BIO)
|
Mounted under skin on
forearm. Gives constant readout of vital statistics
in color coded words. Increases ability to resist
torture and drugs (+2).
|
N
|
1
|
100
|
Skinwatch (SWTC)
|
A simple LED readout worn under the skin. More
expensive versions allow change of display or
alarm.
|
N
|
1
|
50-100
|
Light Tattoo (LT)
|
Light emitting chemical
patches implanted under the skin. Various colors,
constant emission, must be covered with
light-blocking material to hide in darkness.
|
N
|
0.5
|
1-20
|
Shift-tacts (SHF)
|
Colored contact lenses. May be implanted or
removable. Retinal pattern altering available only
in implanted version (illegal). Options include
color changing, mirrored, temperature or emotion
sensitive, patterned, etc.
|
N
|
0.5
|
1-200
|
Chemskins (CSK)
|
Special dyes and chemicals
either impregnated (permanant) or rubbed
(temporary, removable with solution) into the skin.
Options include temperature or emotion sensative,
patterned, color shifting, etc.
|
N
|
1d6/2
|
200
|
Synthskins (SYN)
|
A layer of color shifting plastic bonded to the
outer skin. Options include those of light tattoos
and chemskins, plus special effects controlled by
tuning chips (100 eb each) plugged into socket in
the skin.
|
N
|
1d6
|
400
|
Techhair (TEH)
|
Artificial hair. Can be
implanted anyplace you want hair. Options include
wide variety of special visual effects, ability to
stiffen or droop by predetermined stimuli, etc.
|
M
|
2
|
1-200
|